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Combining Painted and Image Based Textures in MARI
文件列表
- Combining Painted and Image Based Textures in MARI/project_files.zip
- Combining Painted and Image Based Textures in MARI/5. Creating bump for wrinkles and scratches.mp4
- Combining Painted and Image Based Textures in MARI/12. Texturing the creature's plates with the paint through tool.mp4
- Combining Painted and Image Based Textures in MARI/4. Creating bump for the creature’s plates.mp4
- Combining Painted and Image Based Textures in MARI/8. Adding eyes to the creature with the paint through tool.mp4
- Combining Painted and Image Based Textures in MARI/9. Painting the base skin color variation.mp4
- Combining Painted and Image Based Textures in MARI/14. Painting the final details for our sea creature.mp4
- Combining Painted and Image Based Textures in MARI/10. Painting additional skin details.mp4
- Combining Painted and Image Based Textures in MARI/3. Creating bump for the creature’s skin.mp4
- Combining Painted and Image Based Textures in MARI/13. Colorizing the creatures plates.mp4
- Combining Painted and Image Based Textures in MARI/6. Combining bump channels for masking purposes.mp4
- Combining Painted and Image Based Textures in MARI/7. Adding spots to the creature with the paint through tool.mp4
- Combining Painted and Image Based Textures in MARI/11. Colorizing selective areas of the sea creature.mp4
- Combining Painted and Image Based Textures in MARI/2. Creating a project and bringing in displacement.mp4
- Combining Painted and Image Based Textures in MARI/17. Baking our shader and exporting channels.mp4
- Combining Painted and Image Based Textures in MARI/16. Working with specular shader modules.mp4
- Combining Painted and Image Based Textures in MARI/15. Working with the HSV shader module.mp4
- Combining Painted and Image Based Textures in MARI/1. Introduction and project overview.mp4